Life at TAB

My duties and commitments to the team, and summarised portfolio pieces

  • Organise deliverables to be on time across multiple squads and parts of the design process.

  • Run design workshops and alignment sessions cross multiple squads to have clear goals across the board with key stakeholders.

  • Define the design rollout process stage by stage to align with the product roadmap when having multiple horizons for a product/feature.

  • Help validating, iterating and de-risking projects through several different techniques in testing, quantitative and quantitative.

  • Coached and mentored several designers in design thinking processes and practices to be more efficient.

Lead Designer Responsibilities

  • Introduced collaboration tools such as Figma across the business.

  • Successfully led the new App redesign with 0 turnover across the team.

  • Successfully led the last features introduced in app: Bets Friends and Race Feeds with a view on the end to end funnel strategy.

  • Lead multiple projects at the same time across the suite.

  • Improved ARPU through several projects.

  • Improved customer satisfaction and decrease of phone calls in our customer service centre.

  • Helped delivering the product roadmap on time and budget

  • Helped the design team growth and decrease staff turnover.

Lead Designer Achievements:

We follow the double diamond design framework as part of the design process, each part timeframe and milestones is changed project to project and delineated by myself and my product and tech partners.


To comply with my non-disclosure agreement, I have omitted and obfuscated confidential information in this page. All information in this case study is my own and does not necessarily reflect the views of TAB.

CASE STUDY #1

Bets Friends Study

Our new social betting platform is taking over the market. We conducted extensive research and focus groups to understand what users want and needed before even getting into it, and we landed on our current MVP version live in our app.

Here’s a quick summary of how it was achieved it.

The Team

1 Lead designer (me)

2 User Experience designers

1 User interface designers

2 Product Owners

2 Business Analyst

12 Devs (leads, front end, back end)

The Timeframe

16 weeks, or 8 sprints - your pick.

The Design Framework

Double Diamond with focus on synchronous work between Design and Delivery.

My Role

As one of the most experienced designers in the team, I got tasked to work on the new feature to bridge the gap with users on a more social experience in betting.

  • How do we engage with a younger demographic that is new to the market? And;

  • How can we help them make the best decision possible when placing a bet?

  • How might we leverage our TV talent?

The Pillars of Success

Customer insights and Ideation: Partnered with SMEs and researchers to uncover insights and translate concepts into features that address customer behaviours and motivations.

Planing & Scope Definition: I defined the product with my product manager partners. I evangelised customer goals and balanced business goals. I prioritised and negotiated features for launch and beyond.

Oversight & Coordination: I designed across and collaborated with many designers and their Product partners to translate product features for each feature.

Design execution & Validation: Validation of concepts in App format where we executed journeys, wireframes, prototypes and basic design specs.

Leadership: We designed and presented works to gain buy-in from executives and senior stakeholders and many other parties through the whole project, but was crucial at this stage.

  • “The combination of a fixed launch date and aggressive scope created an intense environment with many coordination and time challenges.”

How We Got There

The biggest challenge I faced throughout this project was balancing moving forward with designs, whilst collaborating with the research team, and delivery team. Since this project touched every part of our go to market strategy and app, I needed to coordinate and get buy‐in from many teams that were going to have a part in the game.

Managing feedback was even more challenging because it felt like a swinging pendulum of viewpoints. The team spent a disproportional amount of time debating design decisions— when there wasn’t data that could easily be gathered to help drive a decision.

I observed this pattern early enough in the project and invested time into creating documentation to help alleviate the data crutch and better articulate and distribute design rationale.

Doing this upfront was quite time consuming, but saved a lot of back‐and‐forth as the project progressed.

  • Data & Discovery

    Focus groups and usability testing in sync with product design.

    Rapid research and iteration to accommodate short timeframe.

    Stakeholder interviews & analytic review.

  • Definition & Design

    Narrowed down key problem statements to two.

    Wireframing with input from subject matter experts.

    Unpacking each individual feature and validating with users to enable the design rollout in a more organised way.

  • Design & Delivery

    Broke down designs into individual journeys and delegated the work while coordinating other parts of the business .

    Worked through them one by one to ensure user needs were met.

    Collaborated with technology team to break down journeys based on effort.

  • Develop & Iterate

    Worked in sync with development team during 4 sprints.

    Reutilized around 90% of design system to achieve faster speed to market.

    Unvelied new opportunities for future releases and enhancements.

CASE STUDY #2

Racing Key Stats

A nurturing piece for our customer base that ended up increasing ARPU by circa 20% on the segment we targeted to use this feature. Showcasing how sometimes small changes with deeper knowledge can have a broader impact in revenue and customer experience

The Team

1 Lead designer (me)

1 User Experience designers

1 User interface designers

1 Product Owners

2 Business Analyst

12 Devs (leads, front end, back end)

The Timeframe

8 weeks, or 4 sprints - your pick.

The Design Framework

Double Diamond with focus on synchronous work between Design and Delivery.

My Role

As the designer in charge of the racing streams in the company we observed customers that utilise our form (horse stats) tend to be more engaged with the app therefore generate more revenue.

  • How do we make form easier when time is ticking for an event to start?

  • How do we explain less knowledgeable users what is important to read when making a selection?

  • How do we use the real estate more accordingly and give the user the power to decide?

  • Data & Discovery

    Assessed metrics for users who prioritize statistics in decision-making versus those who do not.

    Engaged in stakeholder interviews with subject matter experts.

    Created service blueprints illustrating the impact of feature utilization on the entire user journey.

  • Definition & Design

    Compiled information gathered during the Discovery phase and collaborated with key stakeholders to formulate potential solutions.

    Quickly generated wireframes to explore possible resolutions for user needs.

    Coordinated closely with usability testing as tech feasibility assessments were conducted.

  • Design & Delivery

    Refined concepts and generated business rules for the logic on how to showacse the information relevant based on event and/or animal performance.

    Liaised with UI and Dev in sync making sure speed to market was achieved and key functionality was addressed correctly

  • Develop & Iterate

    Delivered the project in 2 sprints, we re currently working on the feature roadmap due to the ARPU increase.

    This piece is becoming the key pillar of a new feature being introduced in 2024.

How did it impact the business?

CASE STUDY #3

Racing Feeds

Cross collaboration piece with external partners, multiple business units, and unifying multiple product roadmap strategies swimlanes into one. The racing content experience reinvented, proven success of how delivering the right content at the right time in the right place makes a lot of sense.

The Team

1 Lead designer (me)

5 User Experience designers (external and internal)

3 User interface designers

3 Product Owners

4 Business Analyst

24 Devs (leads, front end, back end)

The Timeframe

24 weeks, or 12 sprints - your pick.

The Design Framework

Double Diamond

SWOT and MoSCoW

My Role

I acted as a glue across the team making sure the design vision was portrayed and carried across the multiple teams, it wasn’t an easy task, and there was multiple difficult conversations, but we made it through in time.

  • How do we embed the right content at the right time for our users?

  • How do we make sure it’s a space for other partners to enable their products and don’t disrupt current journeys negatively?

  • How might we enhance revenue and customer satisfaction?

Working Backwards from what we thought it was “Perfect”

Before I could jump into designing, it was important to define success and understand the health of the racing experience at scale. It’s the bread and butter of revenue of the company.

Prior to the redesign, content and tips where scattered across the app.

I unpacked the concept of the perfect content experience and help modelling for the dimensions of time, space and anxiety.

We partnered with data team, product owners and content team to help redefining how to serve content to users when time is going down through the scarcity and FOMO models.

Reversing the polarity of content help defining these design challenges:

  1. How might we better understand where the content is now?

  2. How might we form betting options and save user time in navigation?

  3. How might we remove the need for using the race card entirely?

  4. How might we introduce a complete new betting behaviour while preserving the current ones intact?

  • “Curiosity revealed an opportunity to perfect the racing experience for everyone. This was the beginnings of a working north star.”

D&D: Data and De-risking

  • Data revealed that majority of the bets occur in the last 5’, peaking when it’s 1’ to go, and subsequently a lof of transactions missed from users confusion.

  • Usability testing revealed majority of user struggle to make a decision within that timeframe when they are not avid punters.

Based on these, we proposed two key feature ideas Race Feed and Track Feeds to help better assess what to do when there’s no time to think. Central to the features, were these key ideas:

  1. Stop relying on your own, and join other people in their bets. Someone else doing the heavylifting for you and being validated by thousands of users.

  2. Carve out more time to read easier-to-digest content in the right place vs trying to find it scattered in the web.

  3. Capitalise on one click options to avoid the fear of missing out.

We de-risked the project but making it a toggle on/off feature within the app so we could deliver it to a segment of users and observe in real time if they were using it effectively or complaining it was intrusive in their experience.

A Radical Update
& Positive Product Results

The feed is 4 different features conveyed into one, these is what happened to each individual feature with the feature and their own metrics. Sharing the success with other business units.

Popular Bets

Popular bets usage went up by 10x from testing phases to live.

Most backed popular trifecta peaked at 1500 users vs 130 during testing.

Bets Friends

Bets friends shares has seen a 5x increase in usage when placed at a race level.

Time on app increased when tipsters add comments on why they picked their bet by avg. 25s a session.

Video Content

Content videos produced has seen a
CTR that went up by 185%

More content being produce per race and race meet as part of the increase.

Tips & Rankings

Use of our old tip system has seen an
increase of 385% once we publish
it in the right spot.

Refurbishing the current tipping system enabled users to make betters decisions.

And the business value

A featured targeted for weekend and big event punters, this were the key indicators we were looking for, and we nailed them!

CASE STUDY #4

Other projects

Quick Form

Not all the projects I work on I do hands on design, some of them I just managed the delivery on time and that they meet the product requirement while making sure is technically possibly with the constraints we might have from our technology partners.

These are ongoing or through phase 2.

Popular Bets

Race Card Revamp & Refactor

Payment Gateways

Market Movers

Play Central